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Game Artist
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Animation
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00:05
Arcing Golf Ball
Instead of just a regular ball bounce, I animated an arcing bounce of a golf ball in Maya. Using my own reference and the same rig provided by the professor as the other ball bounce, each bounce with the squish, stretch, and spin of the ball has all been accounted for. 2020.
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00:06
Ping Pong Ball, Tennis Ball
Based on video reference and a rig provided by the professor, I animated the differences between a ping pong ball and a tennis ball in Maya. 2020
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00:05
Side View Hopscotch
Using hopscotch template and rig provided by professor, I animated the character with FK arms and IK legs based on my own reference in Maya. 2020
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00:05
Front View Hopscotch
Using hopscotch template and rig provided by professor, I animated the character with FK arms and IK legs based on my own reference in Maya. 2020
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00:18
Tail Swings
Using a squirrel rig provided by the professor, I animated a tail swing at two different speeds after animating the squirrel running across the scene in Maya. 2020
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00:06
Ball Throw Perspective View
Based on my own reference taken and using a rig provided by professor, I modeled a table that I made invisible to show the complete animation in this view. Animated with FK arms and IK legs in Maya. 2020
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00:18
Obstacle Course
Using rig and course provided by professor, animated squirrel and it's tail to jump across and make it through the obstacle course in. Animated in Maya. 2020
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